1 module hip.jni.android.native_window;
2 import hip.jni.android.android_api;
3 
4 /*
5  * Copyright (C) 2010 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  */
19 
20 /**
21  * @defgroup ANativeWindow Native Window
22  *
23  * ANativeWindow represents the producer end of an image queue.
24  * It is the C counterpart of the android.view.Surface object in Java,
25  * and can be converted both ways. Depending on the consumer, images
26  * submitted to ANativeWindow can be shown on the display or sent to
27  * other consumers, such as video encoders.
28  * @{
29  */
30 
31 /**
32  * @file native_window.h
33  * @brief API for accessing a native window.
34  */
35 
36 import core.stdc.stdint;
37 // #include <sys/cdefs.h>
38 
39 import hip.jni.android.data_space;
40 import hip.jni.android.hardware_buffer;
41 import hip.jni.android.rect;
42 
43 
44 extern(C):
45 /**
46  * Legacy window pixel format names, kept for backwards compatibility.
47  * New code and APIs should use AHARDWAREBUFFER_FORMAT_*.
48  */
49 enum ANativeWindow_LegacyFormat {
50     // NOTE: these values must match the values from graphics/common/x.x/types.hal
51 
52     /** Red: 8 bits, Green: 8 bits, Blue: 8 bits, Alpha: 8 bits. **/
53     WINDOW_FORMAT_RGBA_8888          = AHardwareBuffer_Format.AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM,
54     /** Red: 8 bits, Green: 8 bits, Blue: 8 bits, Unused: 8 bits. **/
55     WINDOW_FORMAT_RGBX_8888          = AHardwareBuffer_Format.AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM,
56     /** Red: 5 bits, Green: 6 bits, Blue: 5 bits. **/
57     WINDOW_FORMAT_RGB_565            = AHardwareBuffer_Format.AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM,
58 }
59 
60 /**
61  * Transforms that can be applied to buffers as they are displayed to a window.
62  *
63  * Supported transforms are any combination of horizontal mirror, vertical
64  * mirror, and clockwise 90 degree rotation, in that order. Rotations of 180
65  * and 270 degrees are made up of those basic transforms.
66  */
67 enum ANativeWindowTransform {
68     ANATIVEWINDOW_TRANSFORM_IDENTITY            = 0x00,
69     ANATIVEWINDOW_TRANSFORM_MIRROR_HORIZONTAL   = 0x01,
70     ANATIVEWINDOW_TRANSFORM_MIRROR_VERTICAL     = 0x02,
71     ANATIVEWINDOW_TRANSFORM_ROTATE_90           = 0x04,
72 
73     ANATIVEWINDOW_TRANSFORM_ROTATE_180          = ANATIVEWINDOW_TRANSFORM_MIRROR_HORIZONTAL |
74                                                   ANATIVEWINDOW_TRANSFORM_MIRROR_VERTICAL,
75     ANATIVEWINDOW_TRANSFORM_ROTATE_270          = ANATIVEWINDOW_TRANSFORM_ROTATE_180 |
76                                                   ANATIVEWINDOW_TRANSFORM_ROTATE_90,
77 }
78 
79 /**
80  * Opaque type that provides access to a native window.
81  *
82  * A pointer can be obtained using {@link ANativeWindow_fromSurface()}.
83  */
84 struct ANativeWindow;
85 
86 /**
87  * Struct that represents a windows buffer.
88  *
89  * A pointer can be obtained using {@link ANativeWindow_lock()}.
90  */
91 struct ANativeWindow_Buffer {
92     /// The number of pixels that are shown horizontally.
93     int32_t width;
94 
95     /// The number of pixels that are shown vertically.
96     int32_t height;
97 
98     /// The number of *pixels* that a line in the buffer takes in
99     /// memory. This may be >= width.
100     int32_t stride;
101 
102     /// The format of the buffer. One of AHardwareBuffer_Format.
103     int32_t format;
104 
105     /// The actual bits.
106     void* bits;
107 
108     /// Do not touch.
109     uint32_t[6] reserved;
110 }
111 
112 /**
113  * Acquire a reference on the given {@link ANativeWindow} object. This prevents the object
114  * from being deleted until the reference is removed.
115  */
116 void ANativeWindow_acquire(ANativeWindow* window);
117 
118 /**
119  * Remove a reference that was previously acquired with {@link ANativeWindow_acquire()}.
120  */
121 void ANativeWindow_release(ANativeWindow* window);
122 
123 /**
124  * Return the current width in pixels of the window surface.
125  *
126  * \return negative value on error.
127  */
128 int32_t ANativeWindow_getWidth(ANativeWindow* window);
129 
130 /**
131  * Return the current height in pixels of the window surface.
132  *
133  * \return a negative value on error.
134  */
135 int32_t ANativeWindow_getHeight(ANativeWindow* window);
136 
137 /**
138  * Return the current pixel format (AHARDWAREBUFFER_FORMAT_*) of the window surface.
139  *
140  * \return a negative value on error.
141  */
142 int32_t ANativeWindow_getFormat(ANativeWindow* window);
143 
144 /**
145  * Change the format and size of the window buffers.
146  *
147  * The width and height control the number of pixels in the buffers, not the
148  * dimensions of the window on screen. If these are different than the
149  * window's physical size, then its buffer will be scaled to match that size
150  * when compositing it to the screen. The width and height must be either both zero
151  * or both non-zero.
152  *
153  * For all of these parameters, if 0 is supplied then the window's base
154  * value will come back in force.
155  *
156  * \param width width of the buffers in pixels.
157  * \param height height of the buffers in pixels.
158  * \param format one of the AHardwareBuffer_Format constants.
159  * \return 0 for success, or a negative value on error.
160  */
161 int32_t ANativeWindow_setBuffersGeometry(ANativeWindow* window,
162         int32_t width, int32_t height, int32_t format);
163 
164 /**
165  * Lock the window's next drawing surface for writing.
166  * inOutDirtyBounds is used as an in/out parameter, upon entering the
167  * function, it contains the dirty region, that is, the region the caller
168  * intends to redraw. When the function returns, inOutDirtyBounds is updated
169  * with the actual area the caller needs to redraw -- this region is often
170  * extended by {@link ANativeWindow_lock}.
171  *
172  * \return 0 for success, or a negative value on error.
173  */
174 int32_t ANativeWindow_lock(ANativeWindow* window, ANativeWindow_Buffer* outBuffer,
175         ARect* inOutDirtyBounds);
176 
177 /**
178  * Unlock the window's drawing surface after previously locking it,
179  * posting the new buffer to the display.
180  *
181  * \return 0 for success, or a negative value on error.
182  */
183 int32_t ANativeWindow_unlockAndPost(ANativeWindow* window);
184 
185 static if(__ANDROID_API__ >= 26)
186 {
187     /**
188     * Set a transform that will be applied to future buffers posted to the window.
189     *
190     * Available since API level 26.
191     *
192     * \param transform combination of {@link ANativeWindowTransform} flags
193     * \return 0 for success, or -EINVAL if \p transform is invalid
194     */
195     int32_t ANativeWindow_setBuffersTransform(ANativeWindow* window, int32_t transform);
196 }
197 
198 static if(__ANDROID_API__ >= 28)
199 {
200     /**
201     * All buffers queued after this call will be associated with the dataSpace
202     * parameter specified.
203     *
204     * dataSpace specifies additional information about the buffer.
205     * For example, it can be used to convey the color space of the image data in
206     * the buffer, or it can be used to indicate that the buffers contain depth
207     * measurement data instead of color images. The default dataSpace is 0,
208     * ADATASPACE_UNKNOWN, unless it has been overridden by the producer.
209     *
210     * Available since API level 28.
211     *
212     * \param dataSpace data space of all buffers queued after this call.
213     * \return 0 for success, -EINVAL if window is invalid or the dataspace is not
214     * supported.
215     */
216     int32_t ANativeWindow_setBuffersDataSpace(ANativeWindow* window, int32_t dataSpace);
217 
218     /**
219     * Get the dataspace of the buffers in window.
220     *
221     * Available since API level 28.
222     *
223     * \return the dataspace of buffers in window, ADATASPACE_UNKNOWN is returned if
224     * dataspace is unknown, or -EINVAL if window is invalid.
225     */
226     int32_t ANativeWindow_getBuffersDataSpace(ANativeWindow* window);
227 
228 }
229 
230 static if(__ANDROID_API__ >= 30)
231 {
232     /** Compatibility value for ANativeWindow_setFrameRate. */
233     enum ANativeWindow_FrameRateCompatibility {
234         /**
235         * There are no inherent restrictions on the frame rate of this window.
236         */
237         ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT = 0,
238         /**
239         * This window is being used to display content with an inherently fixed
240         * frame rate, e.g. a video that has a specific frame rate. When the system
241         * selects a frame rate other than what the app requested, the app will need
242         * to do pull down or use some other technique to adapt to the system's
243         * frame rate. The user experience is likely to be worse (e.g. more frame
244         * stuttering) than it would be if the system had chosen the app's requested
245         * frame rate.
246         */
247         ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE = 1
248     }
249 
250     /**
251     * Sets the intended frame rate for this window.
252     *
253     * On devices that are capable of running the display at different refresh
254     * rates, the system may choose a display refresh rate to better match this
255     * window's frame rate. Usage of this API won't introduce frame rate throttling,
256     * or affect other aspects of the application's frame production
257     * pipeline. However, because the system may change the display refresh rate,
258     * calls to this function may result in changes to Choreographer callback
259     * timings, and changes to the time interval at which the system releases
260     * buffers back to the application.
261     *
262     * Note that this only has an effect for windows presented on the display. If
263     * this ANativeWindow is consumed by something other than the system compositor,
264     * e.g. a media codec, this call has no effect.
265     *
266     * Available since API level 30.
267     *
268     * \param frameRate The intended frame rate of this window, in frames per
269     * second. 0 is a special value that indicates the app will accept the system's
270     * choice for the display frame rate, which is the default behavior if this
271     * function isn't called. The frameRate param does <em>not</em> need to be a
272     * valid refresh rate for this device's display - e.g., it's fine to pass 30fps
273     * to a device that can only run the display at 60fps.
274     *
275     * \param compatibility The frame rate compatibility of this window. The
276     * compatibility value may influence the system's choice of display refresh
277     * rate. See the ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_* values for more info.
278     *
279     * \return 0 for success, -EINVAL if the window, frame rate, or compatibility
280     * value are invalid.
281     */
282     int32_t ANativeWindow_setFrameRate(ANativeWindow* window, float frameRate, int8_t compatibility);
283     /**
284     * Provides a hint to the window that buffers should be preallocated ahead of
285     * time. Note that the window implementation is not guaranteed to preallocate
286     * any buffers, for instance if an implementation disallows allocation of new
287     * buffers, or if there is insufficient memory in the system to preallocate
288     * additional buffers
289     *
290     * Available since API level 30.
291     */
292     void ANativeWindow_tryAllocateBuffers(ANativeWindow* window);
293 }